Artifacts

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Artifacts are powerful magical items that, when wielded, grant their owner a new ability. Artifacts are known throughout the Tiers - and the greater Empire beyond. As an Artifact's reputation grows, its ability becomes more powerful.


Obtaining artifacts[edit | edit source]

Weapons
Wearable gear
Accessories

List of artifact weapons[edit | edit source]

Weapon Base damage Accuracy bonus Recovery penalty Armor penetration Price
Bronze Rings/Copper Rings
Additional

WPN ART 2H OBS Axe Deathbringer L.png WPN ART 2H OBS Sword Deathbringer L.png
Can be made in a variety of forms.
14-17 Slash vs. Parry 0 1.25 7 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 10 Enervating: On weapon critical hit, Target takes -5 Vitality for 20s.
Scythe of Years: Damage all enemies in a cone, ignoring their armor. All helpful effects on the targets are removed.
12-15 Slash/Pierce vs. Parry 6 0.25 1/10 Resolute': On critical hit, daze foes for 9.7s in 2m radius

Stalwart Surge: Raise the Dauntless high, releasing a wave of energy to stun all nearby enemies. Damage increases with the Dauntless's Renown.

9-12 Slash vs. Parry 19 0 0 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 22 Copper rings. One copper ring equals 1/100 of a bronze ring. 30 Exsanguinating: +40% damage when below 35% health.
Heartseeker: Fire a bouncing bolt of energy. Each enemy that is hit takes piercing damage and transfers health to the wielder. Affected foes suffer reduction Might, Quickness, and Vitality. Healing scales with Renown.
10-16 Pierce vs. Parry 6 0.5 0 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 26 Copper rings. One copper ring equals 1/100 of a bronze ring. 30 Frostbite: On weapon critical hit, Freeze enemy for 12s. Save vs. Endurance.
Winter's Fang: Freeze an enemy, sealing their fate. When the effect ends, the ice reforms dealing massive Frost damage. Damage scales with Renown.
20-25 Slash/Pierce vs. Parry 0 2 0 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 36 Copper rings. One copper ring equals 1/100 of a bronze ring. 24 Charged: On weapon critical hit, deal 24-36 Shock damage to target.
Stormwheel: Conjure stormclouds overhead, bombarding the area with lightning. Bolts damage foes in an area around the strike. Damage scales with Renown.
24-30 Crush vs. Parry 0 2.25 5 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 36 Copper rings. One copper ring equals 1/100 of a bronze ring. 24 Oppressing: On weapon critical, -4 Might for 20s on target.
Devastating: On weapon critical, push target back 0.5m, interrupt (Weak) for 1s
Bladestorm: Release blades of swirling death. The energy within Peacemaker covers the area with lightning, dealing slash and shock damage to all enemies. Damage scales with Renown.
16-18 Pierce vs. Dodge 0 2 6 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 38 Copper rings. One copper ring equals 1/100 of a bronze ring. 27 Exhaustion: On weapon critical, target suffers -10% to Magic, Will, and Endurance defenses.
Chromatic Arrow: Fire a brilliant arrow. All enemies in its path take damage and are Blinded. Any Bane who are struck trigger a small explosion that deals Arcane damage to all Bane in the area. These effects scale with Renown.
10-11 Shock vs. Dodge 0 0.5 0 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 46 Copper rings. One copper ring equals 1/100 of a bronze ring. 27 Distortion: +50% Graze and Hit deflection.
Slowing the Sands: Dramatically slow enemies in a targeted area. Effects scale with Renown.
19-20 Crush vs. Dodge 0 2.5 0 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 36 Copper rings. One copper ring equals 1/100 of a bronze ring. 27 Depends on which piece of Cairn was used:
Cairn's Grace: +2 Finesse
Cairn's Potency: +2 Might
Cairn's Haste: +2 Quickness
Cairn's Tenacity: +2 Resolve
Cairn's Form: +2 Vitality
Cairn's Brilliance: +2 Wits
Evocation of Cairn: Enemies in the target area take Crush damage and are Petrified, while allies in the area receive a buff to Might, Vitality, and Resolve, as well as enhanced Armor versus Crush damage. Effects scale.
24-30 Crush vs. Parry 6 1.75 0 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 38 Copper rings. One copper ring equals 1/100 of a bronze ring. 27 Oppressing: On weapon critical, make target Prone for 4s. Save vs. Endurance.
Devastating: On weapon critical, push target back 0.5m, interrupt (Weak) for 1s
Shockwave: Strike all enemies in a line with a massive shockwave of energy. Each enemy hit takes Crush damage until the end of combat. Damage scales with Renown.

List of artifact equipment[edit | edit source]

Equipment refers to non-weapon items that can be worn by the characters.
Artifact Slot Armor Deflection Recovery penalty Effect Ability
Accessory
Not applicable
Regent's Pride: +3 Resolve Steadfast Stand: Grant nearby allies resolve and an increased resistance to being knocked prone or pushed back. These effects scale with the Renown.
Accessory
Not applicable
Brilliance: +1 Wits
Tenacity: +1 Resolve
Of Secrets: +10 Trap Detection
Unlocks additional research options at the Library
Accessory
Not applicable
Balance the Scales: -10% Critical Hit Damage taken; +5% Hit Precision on weapon critical hit. Tipping the Scales: Create a pulsing effect around the wearer that reduces enemy Accuracy and afflicts foes with random hostile effects. Accuracy modifiers scale with artifact's renown.
Accessory
Not applicable
Ardent Ward: -75% of all damage taken for 8s. Force of Peace: When activated, the wearer of Banner of Ardent is granted a damage absorption shield and any enemy who attacks them is Paralyzed. These effects scale with the Banner of Ardent's renown.
Armor 6 1 Authority: Modifies Apply the Lash, Will of Command, Call to Battle, Resurgence, Undying. Redeploy: Instantly swap positions with a companion. Both of you receive a bonus to Vitality and Finesse until the end of combat. Effect increases with Renown.
Armor 3 Sorcery: +10 to all Magic Skills Aspect of Nightmares: Draw forth the form of a horrifying mask of energy. All enemies within a cone become Terrified. Duration of the Terrified affliction scales with Renown.
Boots 6 0.2 Tracking: +10% perception distance, +2 Trap detection Shadow Stride: Teleport behind an enemy and attack, dealing significant bonus damage. Damage scales with Renown.
Gauntlets 2.5 0.5 Shade Skin: -15% to all damage taken, -1 Armor on target on weapon critical hit Shadow's Embrace: Shift into a shadow version of yourself. Deal bonus Arcane damage with each attack and gain bonus damage reduction. Scale with Renown.
Gauntlets 6 0.2 Precision +9%
Mending: +20 Control Life
Orb of Life: Launch an orb of healing energy at a location. The orb will create a zone of restorative energy that will periodically heal any party member in the area. Effect scales.
Head 1.5
3 vs. Slash and Crush damage
0.75 vs. Pierce and Fire damage
0.4 Adaptive: On weapon critical hit, +5 Quickness and Finesse for allies in a 5m radius for 20s Bend the Knee: Release a wave of energy in an area around you that reduces Endurance and Will defenses.
Head Render Judgment: On receiving critical hit, deal 23 Corrode damage to enemies in a 2.5m radius. Save vs. Endurance. Archon's Judgement: Judge an enemy, freezing them in a solid block of ice. Duration of freezing scales.
Head 2.5 0.5 Nullifying: +50 Defense against spells Arcane Unravelling: Fire a bolt of energy that explodes in an area around the target, Weakening and Fatiguing all Bane inside the radius. Effect scales.

Related achievements[edit | edit source]

Icon Name Header text
Arsenal.jpg Arsenal Acquire 5 Artifacts.
Legendary.jpg Legendary Acquire an Artifact.
Overkill.jpg Overkill Acquire 10 Artifacts.
Artifacts