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Tyranny Wiki
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===Tactical applications=== Damage types play a major role in tactics, as different types of enemies have different weaknesses to the various damage types. Armor has two functions, depending on class. Heavier armors primarily reduce damage taken by the character. Lighter armors offer less protection, but have an additional stat called Deflection: * [[Armor]]: Reduces amount of damage taken in combat, down to a minimum of 1. * [[Deflection]]: Adds a chance of reducing an attack's severity by one level (from a Critical Hit to a standard Hit, a Hit to a Graze, a Graze to a Miss). [[Finesse]], [[talents]], and items can increase the Deflection chance. {{Navbox combat}} [[Category:Tyranny combat]]
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