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Weapons that use the '''[[One-Handed Weapons]]''' skill are flexible and can be combined with [[shields]] or another weapon ([[Dual Wield]]). They allow for tailoring the Fatebinder's loadout to almost any situation. ==Features== * Melee weapons are generally divided into two basic types: Bronze and iron weapons. Bronze weapons are faster and more accurate, while iron weapons pierce armor easily. * Every weapon type deals a specific kind of damage. ==List of weapons== ===Axes=== ;Tools and weapons that deal ''Slash'' damage. ====Common==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Axe_L.png|Bronze axe}} |10-12 |2 |0.75 |2 |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Axe_02_L.png|Bronze Tabar axe}} |10-12 |2 |0.75 |2 |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Axe_BronzeBrotherhood_L.png|Bronze Brotherhood axe}} |10-12 |2 |0.75 |2 |{{rings||1|10}} | |- !{{ficon|WPN_1H_IR_Axe_01_L.png|Iron axe}} [[File:WPN_1H_IR_Axe_02_L.png|50px]] [[File:WPN_1H_IR_Axe_03_L.png|50px]] |10-12 |2 |1.25 |5 |{{rings||1}} | |- !{{ficon|wpn_1h_IR_axe_fury_L.png|Scarlet Fury scythe}} |10-12 |2 |1.25 |5 |{{rings||1}} | |} ====Rare==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- |- !{{ficon|WPN_1H_IR_Axe_01_L_R.png|Rending Edge}} |10-12 | |1.25 |5 |{{rings||9}} |''Jagged'': On critical hit: Inflict Bleeding for 11.6s |} ====Unique==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_Axe_MarrowReaver.png|Marrow-Reaver}} |12-15 |4 |0.75 |3 |{{rings||9|50}} |''Goring'': +100% Hit Precision on targets with <35% Health |- !{{ficon|WPN_Axe_Brawn.png|Brawn}} |14-17 | |1.25 |7 |{{rings||17}} |''Potency'': +1 [[Might]] |- !{{ficon|wpn_axe_entropys_rend_L.png|Entropy's Rend}}<br/><small>(''[[Tales from the Tiers]]'')</small> | 11-15 | | +1.25 | 5 |{{rings||17}} |''Scouring'': On critical hit target loses Armor after 5s for 30s<br/>''Eroding'': On critical hit, target is Degenerating for 4.7s. Save vs. Endurance. |} ===Daggers=== ;Small, concealable blades with no penalty to [[Recovery]], but significant bonuses to [[Accuracy]]. Very poor at defeating armor. Daggers deal ''Piercing'' damage. ====Common==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|w_Dagger01_L.png|Bronze dagger}} [[File:WPN_1H_BR_Dagger_02_L.png|50px]] [[File:WPN_1H_BR_Dagger_03_L.png|50px]] [[File:WPN_1H_BR_Dagger_04_L.png|50px]] |7-9 |12 |0 |0 |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Dagger_06_L.png|Bronze throwing dagger}} |6-8 |12 |0.25 (normal attack)<br/>1.25 (ranged) |0 |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Dagger_Push_01_L.png|Bronze katar}} |7-9 |12 |0 |0 |{{rings||1|10}} | |- !{{ficon|WPN_1H_IR_Dagger_01_L.png|Iron dagger}} |7-9 |12 |0.5 |3 |{{rings||1|10}} | |- !{{ficon|WPN_1H_IR_Dagger_02_L.png|Iron throwing dagger}} |6-8 |1 |0.75 (normal attack)<br/>1.75 (ranged) |3 |{{rings||1|}} | |- !{{ficon|WPN_1H_IR_Dagger_BloodBound_L.png|Oath Bound dagger}} |7-9 |1 |0.5 |3 |{{rings||1|}} | |} ====Rare==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Dagger_VendrienGuard_L.png|Heart of Battle}} |7-9 |12 | | |{{rings||9|10}} |''Frenzy'': -10% Recovery time if character has Wounds |} ====Unique==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Dagger_Lantry_L.png|Lantry's Quill}} |6-8 |1 |0.75 (normal attack)<br/>1.75 (ranged) |3 |{{rings||9}} |''Sigil of Life'': +10 Control Life |- !{{ficon|WPN_Dagger_Heartfinder.png|Heartfinder}} |8-10 |15 |0 | |{{rings||13|50}} |''Accurate'': +10 Accuracy |- !{{ficon|WPN Dagger Misery.png|Harm's Way}} |8-11 |15 | | |{{rings||13|50}} |''Preying'': +1% bonus damage for every 1% of user's missing health |- !{{ficon|WPN_Dagger_Broken_Maw.png|Broken Maw}} |11-15 | +21 | | |{{rings|12|50}} |''Jagged'': On critical hit: Inflict Bleeding for 11.6s |- !{{ficon|WPN_Dagger_ThievesBravado.png|Thieves' Bravado}} |11-15 |21 | | |{{rings||43|50}} |''Parrying'': +10 Parry<br/>''Impenetrable'': +50 Parry if Health <35% |- !{{ficon|WPN_Dagger_Viletongue.png|Viletongue}} |9-12 |19 | | | {{rings||22|30}} |''Poisonous'': On critical hit, poison target for 7.8s |- !{{ficon|WPN_Dagger_DuskClaw.png|Dusk Claw}} |8-10 |11 |0.5 |4 |{{rings||13}} |''Nighthunter'': +20% Accuracy at night |- !{{ficon|WPN_Dagger_LanaraRelent.png|Lanara's Relent}} |9-12 |12 |0.5 |5 |{{rings||25}} |''Multi-Strike'': On critical hit, deal 7-10 slash/Pierce damage vs. Parry |- !{{ficon|WPN_Dagger_Zeal.png|Zeal}} |8-10 |11 |0.5 |4 |{{rings||9}} |''Haste'': +1 [[Quickness]] |- !{{ficon|WPN_Dagger_WildScale.png|Wild Scale}} |8-11 |19 |0.25 (melee)<Br/>1.25 (ranged) | |{{rings||22|30}} |''Rending'': On critical hit, target suffers -1 Armor |- !{{ficon|WPN_Dagger_BindingOath.png|Binding Oath}} |8-11 |12 |0.75 (melee)<Br/>1.75 (ranged) | |{{rings||25}} |''Heal'': Heal nearby allies when defeated for 37% in a 6m radius |- !{{ficon|WPN_Dagger_TrickstersTooth.png|Trickster's Tooth}} |7-9 |11 |0.75 (melee)<Br/>1.75 (ranged) |4 |{{rings||13}} |''Quickening'': On critical hit, -10% Recovery for 14s |} ===Swords=== ; Versatile weapons that deal ''Slash'' or ''Pierce'' damage, depending on what's more effective against the target. {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- |- !{{ficon|w_1H_Sword01_L.png|Bronze sword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|w_1H_Sword02_L.png|Sundered bronze sword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_03_L.png|Stalwart bronze sword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_04_L.png|Occon's bronze sword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_05_L.png|Ardent bronze sword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_06_L.png|Bronze shortsword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_07_L.png|Bronze dao sword}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_08_L.png|Bronze shotel}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Sword_Dha_L.png|Bronze dha}} |8-11 |2 |0.25 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_IR_Sword_01_L.png|Imperial iron falcata}} |8-11 | |0.75 |3 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Sword_02_L.png|Iron sword}} |8-11 | |0.75 |3 |{{rings||1}} | |- !{{ficon||Twisted iron sword}} |8-11 | |0.75 |3 |{{rings||1}} | |- !{{ficon||Fractured iron sword}} |8-11 | |0.75 |3 |{{rings||1}} | |- !{{ficon|w_1H_Sword02_L.png|Disfavored iron sword}} |8-11 | |0.75 |3 |{{rings||1}} | |} ====Unique swords==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Sword_Nerat_L.png|Gentle Touch}} |14-18 |8 |0.25 | |{{rings||51|50}} |''Annihilation'': +25% to Critical Damage multiplier<Br/>''Jagged'': On critical hit: Inflict Bleeding for 11.6s<br/>''Sharp'': +5% Hit Precision |- !{{ficon|WPN_Sword_RedRivers.png|Red Rivers}} |8-11 |2 |0.25 | |{{rings||1|10}} |''Minor Parrying'': +2 Parry |- !{{ficon|WPN_Sword_GutSeeker.png|Gut-Seeker}} |8-11 |2 |0.25 | |{{rings||1|10}} |''Minor Acuracy'': +4 Accuracy |- !{{ficon|WPN_Sword_Headhunter.png|Headhunter}} |12-15 |6 |0.25 | |{{rings||22|30}} |''Preying'': +1% bonus damage for every 1% of user's missing health |- !{{ficon|WPN_Sword_Sorcerers_Blade.png|Sorcerer's Blade}} |14-18 |8 |0.25 | |{{rings||43|50}} |''Sigil of Atrophy'': +10 Control Atrophy<br/>''Sigil of Terratus'': +10 Control Gravelight |- !{{ficon|WPN_UNIQUE_1H_IR_Sword_PDXPreOrder_L.png|Wrought in Ruin}} |8-11 | |0.75 |3 |{{rings||1}} |''Eradicating'': Low-health enemies explode on death. |- !{{ficon|WPN_Sword_Corpse_Reaver.png|Corpse-Reaver}} |10-13 | |0.75 |4 |{{rings||9}} |''Goring'': +100% Hit Precision on targets with <35% Health |- !{{ficon|WPN_Sword_Lohara.png|Lohara's Pride}} |12-15 | |0.75 |5 |{{rings||21}} |''Gravelit'': On critical hit, drain 8.48 Health from target and restore to wielder. |- !{{ficon|WPN_Sword_Macahuitl.png|Jagged Remedy's Thirst}} |15-19 | |0.75 |6 |{{rings||33}} |''Bloodthirsty'': Enraged on kill. |} ====Artifact==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|w_1H_SwordDauntless_L.png|Dauntless}} |12-15 |6 |0.25 | | |''Resolute'': On critical hit, daze foes for 9.7s in 2m radius |- !{{ficon|wpn_sword_runeedge_L.png|Penumbra}} |12-15 |6 |0.25 | | |''Defending''<br/>+10 Parry per engaging enemy<br/>''Arcane Burst''<br/>On weapon crit: 14-18 Arcane damage vs. Magic |} ===Spears=== ; Long-ranged weapons that deal ''Piercing'' damage. {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Spear_01_L.png|Bronze spear}} |7-11 |2 |0.5 |0 |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Spear_03_L.png|Tierforged bronze spear}} |7-11 |2 |0.5 |0 |{{rings||1|10}} | |- !{{ficon|WPN_1H_IR_Spear_01_L.png|Iron glaive}} |7-11 | |1 |3 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Spear_03_L.png|Iron spear}} |7-11 | |1 |3 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Spear_02_L.png|Disfavored iron spear}} |7-11 | |1 |3 |{{rings||1}} | |} ====Rare==== {|class="wikitable" !width="20%"|Weapon !Base damage !Accuracy bonus ![[Recovery]] penalty ![[Armor]] penetration ! Price<br/><small>Bronze Rings/Copper Rings</small> !Additional |- !{{ficon|wpn_spear_rupture_L.png|Rupture}} |7-11 | | +1 | +3 |{{rings||9}} | ''Hemorrhaging'': Basic attacks deal +12.1 Pierce damage every 3s for 6s if target has <25% Health |} ====Unique==== {|class="wikitable" !width="20%"|Weapon !Base damage !Accuracy bonus ![[Recovery]] penalty ![[Armor]] penetration ! Price<br/><small>Bronze Rings/Copper Rings</small> !Additional |- !{{ficon|WPN_Spear_Elegance.png|Elegance}} |11-17 | |1 |5 |{{rings||29}} |''Accurate'': +10 Accuracy<Br/>''Sigil of Emotions'': +10 Control Emotions |- !{{ficon|WPN_Spear_Flayman.png|Flayman's Spike}} |9-14 | |1 |4 |{{rings||13}} |''Rending'': On critical hit, target suffers -1 Armor |} ===Warhammers and maces=== ; Heavy weapons of war that deal ''Crush'' damage. {|class="wikitable" !width="20%"|Weapon !Base damage !Accuracy bonus ![[Recovery]] penalty ![[Armor]] penetration ! Price<br/><small>Bronze Rings/Copper Rings</small> !Additional |- |- !{{ficon|WPN_1H_BR_Hammer_01_L.png|Bronze hammer}} [[File:WPN_1H_BR_Hammer_02_L.png|50px]] |11-15 |2 |0.5 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Mace_01_L.png|Bronze mace}} |12-16 |2 |0.5 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_BR_Mace_BronzeBrotherhood_L.png|Bronze Brotherhood mace}} |12-16 |2 |0.5 | |{{rings||1|10}} | |- !{{ficon|WPN_1H_IR_Hammer_01_L.png|Iron hammer}} |11-15 | |1 |3 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Hammer_ForgeBound_Fire_L.png|Forge-Bound hammer}} |11-15 | |1 |3 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Mace_01_L.png|Iron mace}} |12-16 | |1 |3 |{{rings||1}} | |} ====Rare==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_IR_Hammer_01_L_R.png|Tenderizer}} |11-15 | |1 |3 |{{rings||9}} |''Preying'': +1% bonus damage for every 1% of user's missing health |} ====Unique==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- |- !{{ficon|WPN_1H_BR_Scepter_Nerat_L.png|Final Scream}} |22-27 |9 |1.25 | |{{rings||1|20}} | |- !{{ficon|WPN_Mace_Glory.png|Glory}} |14-18 |4 |0.5 | |{{rings||17|50}} |''Cleansing'': Remove random hostile effect on kill. |- !{{ficon|WPN_Mace_TitanKnuckle.png|Titan's Knuckle}} |16-22 |6 |0.5 | |{{rings||18|30}} |''Potency'': +1 [[Might]] |- !{{ficon|WPN_Hammer_Ashe_Fire.png|Ashe's Finery}} |19-26 | |1 |6 |{{rings||37}} |''Weighted'': On critical hit, make target prone for 1s, interrupt for 2s. Save vs. Endurance. |- !{{ficon|WPN_Hammer_TitanHoof.png|Titan's Hoof}} |16-22 | |1 |5 |{{rings||21}} |''Staggering'': On critical hit, interrupt for 2s<Br/>''Potency II'': +2 [[Might]] |- !{{ficon|wpn_hammer_exploit_L.png|Exploit}}<br/><small>(''[[Tales from the Tiers]]'')</small> |11-15 | +2 | +0.5 | |{{rings||9|10}} |''Capitalizing'': +20% damage on enemies with Bleeding, Burning, Dazed, Magefire, Hobbled, Paralyzed, Poisoned, Prone, Stunned, and Sundered afflictions. |} ===Javelins=== ; Versatile class of weapons that deals ''Piercing'' damage and can be used as a melee or ranged weapon. {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Javelin_01_L.png|Bronze javelin}} |5-10 |2 |0.75 (normal)<Br/>1.25 (ranged) |2 |{{rings||1}} | |- !{{ficon|WPN_1H_BR_javelin_unbroken_L.png|Sky Blade javelin}} |5-10 |2 |0.75 (normal)<Br/>1.25 (ranged) |2 |{{rings||1}} | |- !{{ficon|WPN_1H_BR_Javelin_VendrienGuard_L.png|Sun Soldier's javelin}} |5-10 |2 |0.75 (normal)<Br/>1.25 (ranged) |2 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Javelin_01_L.png|Iron javelin}} |5-10 | |0.75 (normal)<Br/>1.25 (ranged) |5 |{{rings||1}} | |- !{{ficon|WPN_1H_IR_Javelin_02_L.png|Disfavored javelin}} |5-10 | |0.75 (normal)<Br/>1.25 (ranged) |5 |{{rings||1}} | |} ====Rare==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_1H_BR_Javelin_01_L_R.png|Seeker}} |6-11 |2 |0.75 (melee)<Br/>1.25 (ranged) |2 |{{rings||9|10}} |''Accurate'': +10 Accuracy |} ====Unique==== {|class="wikitable" !width="20%"|Weapon !width="10%"|Base damage !width="10%"|Accuracy bonus !width="10%"|[[Recovery]] penalty !width="10%"|[[Armor]] penetration !width="20%"| Price<br/><small>Bronze Rings/Copper Rings</small> !width="20%"|Additional |- !{{ficon|WPN_Javelin_Ripper.png|Ripper}} |7-12 |4 |0.75 (melee)<Br/>1.25 (ranged) |3 |{{rings||13|50}} |''Jagged'': On critical hit: Inflict Bleeding for 11.6s |- !{{ficon|WPN_Javelin_Skorn.png|Skorn}} |11-17 |8 |0.75 (melee)<Br/>1.25 (ranged) |5 |{{rings||35|50}} |''Goring'': +100% Hit Precision on targets with <35% Health<Br/>''Tenacity'': +1 [[Resolve]] |- !{{ficon|WPN_Javelin_Noble_Purpose.png|Noble Purpose}} |8-14 | |1.25 (melee)<Br/>1.75 (ranged) |7 |{{rings||13}} |''Staggering'': On critical hit, interrupt for 2s |- !{{ficon|wpn_javelin_barbed_pilum_L.png|Barbed Pilum}}<br/><small>(''[[Tales from the Tiers]]'')</small> |7-11 (melee)<Br/>8-10 (ranged)<br/>Deals Pierce/Slash vs. Parry | | +1 (melee)<Br/>+1.75 (ranged) | 5 |{{rings||9}} |''Jagged'': On critical hit, target is bleeding for 11.3s. Save vs. Parry. |} {{Navbox weapons}} [[Category:One-handed weapons| ]]
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