Barik has two talent trees, dedicated to fleshing out his role as a damage dealer or as a tank.
Punisher[ | ]
Talent | Effect | Points required |
---|---|---|
200% Damage attack if enemy is engaged by Barik | 0 | |
+10% Damage with melee weapons | 1 | |
+30% chance for an additional attack against engaging foes | 1 | |
-1 Resolve to enemies in a 3m radius | 1 | |
+20% Damage with melee weapons | 3 | |
Three attacks: 5-8 Crush vs. Parry 10-14 vs. Parry 150% Damage attack Target is sundered at the end |
3 | |
+20% experience gained with melee weapon skills and athletics | 3 | |
Immobilized Cannot be pushed Cannot be sent prone +40% Endurance defense |
3 | |
+50% chance for an additional attack against engaging foes | 6 | |
+3 Resolve and Might if health becomes critical | 6 | |
+10% damage per engaged enemy | 6 | |
+30% Damage with melee weapons | 9 | |
+70% chance for an additional attack against engaging foes | 9 | |
Delay unconsciousness for 8 seconds on defeat | 9 | |
+10% to Magic, Will, and Endurance defenses when a hostile effect expires | 9 | |
10-14 Pierce vs. Dodge +50% Damage per enemy engaged |
12 |
Sentinel[ | ]
Talent | Effect | Points required |
---|---|---|
Target is Taunted | 0 | |
+50% Move Speed when combat starts | 1 | |
Modifies Clash of Iron: Each attack hits twice |
1 | |
+1 enemies engaged | 1 | |
+2 Armor vs. Crush/Pierce/Slash | 1 | |
Allies receive -5% damage within a 3m radius | 3 | |
Modifies Clash of Iron: +2 Armor for allies in a 10m radius |
3 | |
+2 enemies engaged | 3 | |
+40% shield effectiveness | 3 | |
Allies receive -10% damage within a 3m radius | 6 | |
+40% Health when drops below 35% | 6 | |
Barik takes 50% damage for ally +2 Vitality and Might for both |
6 | |
Targets in the area are taunted | 6 | |
Allies receive -15% damage within a 3m radius | 9 | |
+8 Armor if Barik's health is critical | 9 | |
Modifies Bond of Honor: Shield for 50 damage |
9 | |
+4 Armor vs. Crush/Pierce/Slash 1-6 Pierce damage vs. Parry against melee attackers |
9 | |
Allies recover 35% health Total amount of recovered health is converted into a shield on Barik |
12 |
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