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Boots

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This page lists all body armor in Tyranny, i.e. items worn on the feet.

Common[edit | edit source]

Name Type Armor Deflection Recovery penalty Effect
Light Armor 4% (soldier)
2% (scout)
1% (mage)
0.2 Disengagement Defense: +2 (soldier) or +1 (scout)
Heavy Armor 0.5 0.5
Heavy Armor 0.5 0.5
Heavy Armor 0.5
0.75 vs. Slash/Fire
0 vs. Pierce/Frost
0.5
Heavy Armor 0.5
0.75 vs. Slash/Crush
0 vs. Pierce/Fire
0.5
Heavy Armor 0.5
0.75 vs. Crush/Corrode
0 vs. Slash/Shock
0.5
Heavy Armor 0.5
0.75 vs. Crush/Corrode
0 vs. Slash/Shock
0.5
Heavy Armor 0.5
0.75 vs. Slash/Shock
0.25 vs. Corrode/Arcane
0.5
Heavy Armor 1.5 0.6
Heavy Armor 1.5 0.6
Heavy Armor 1.5 0.6
Heavy Armor 1.5
0 vs. Crush/Fire
2.25 vs. Pierce/Frost
0.6
Heavy Armor 1.5
0 vs. Crush/Fire
2.25 vs. Pierce/Frost
0.6
Heavy Armor 1.5
0 vs. Crush/Frost
2.25 vs. Fire/Arcane
0.6
Heavy Armor 1.5
0 vs. Crush/Frost
2.25 vs. Fire/Arcane
0.6
Light Armor 1 Disengagement Defense: +1
Light Armor 1 Disengagement Defense: +1
Light Armor 1 Disengagement Defense: +1
Light Armor 1 Disengagement Defense: +1
Light Armor 1 Disengagement Defense: +1
Light Armor 1 Disengagement Defense: +1
Light Armor 1 Disengagement Defense: +1
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3
Light Armor 5 0.2 Disengagement Defense: +3

Unique[edit | edit source]

Name Type Armor Deflection Recovery penalty Effect
Heavy Armor 1.5 0.5 Surefoot': Immunity to Hobbled
Heavy Armor 0.5 0.5 Spell Reflection': Reflect 10% of incoming hostile spells at their casters.
Heavy Armor 2.5 0.5 Tenacity': +1 Resolve
Form: +1 Vitality
Light Armor 2 Disengagement Defense: +3
Fleeing: +50% move speed while wounded
Light Armor 1 Disengagement Defense: +2
Of Rogues: +10 Subterfuge
Light Armor 1 Disengagement Defense: +1
Nimble: +5 Ranged Accuracy
Light Armor 6 0.1 Lightfoot Gambit': +50% Move speed (-75% if wounded)
Light Armor 6 Disengagement Defense: +9
Vigor: +20 Max Health
Light Armor 5 0.2 Disengagement Defense: +6
Of Warriors: +10 Athletics
Light Armor 1
0 vs. Fire
0.25 vs. Arcane
1.5 vs. Corrode
1.75 vs. Frost
5 0.3 Disengagement Defense: +10
Light Armor 5 Disengagement Defense: +3
Goring: +25% hit precision on targets below 35% health
Light Armor +5% 0.2s Disengagement Defense: +3
Cleansing Victory: Remove hostile effect on kill.

(Tales from the Tiers)
Light Armor +5% +0.2s Disengagement Defense: +3
Orthopedic: -5% Recovery, immunity to Rooted

(Tales from the Tiers)
Heavy Armor 1.5 +0.6s Forced March: +20% move speed, +1% Health every 6s.
Equipment articles