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Damage with Bows is governed, predictably, by the eponymous skill. Bows are divided into two general categories: short bows and long bows. Short bows pack more punch, but long bows allow for engagement at extended ranges, which the Young Fatebinder may exploit with the Safe Distance talent.

List of weapons[ | ]

Common[ | ]

Weapon Base damage Accuracy bonus Recovery penalty Armor penetration Price
Bronze Rings/Copper Rings
Additional
11-14 2 1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 50
10-12 2 4 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 64
10-12 2 4 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 64
10-12 2 4 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 64
11-14 2 1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 50
11-14 2 1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 50
10-12 2 4 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 1 Copper rings. One copper ring equals 1/100 of a bronze ring. 64

Rare[ | ]

Weapon Base damage Accuracy bonus Recovery penalty Armor penetration Price
Bronze Rings/Copper Rings
Additional
10-12 2 4 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 17 Copper rings. One copper ring equals 1/100 of a bronze ring. 64 Explosive: On critical hit, deal 12-22 Fire damage. Save vs. Dodge.

(Tales from the Tiers)
11-14 (Frost) +2 +1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 33 Copper rings. One copper ring equals 1/100 of a bronze ring. 50 Glaciate: On critical hit, target Frozen for 7.5s. Save vs. Endurance
Chilling: +3 Armor (Frost) stolen for short duration on basic weapon hits.

Unique[ | ]

Weapon Base damage Accuracy bonus Recovery penalty Armor penetration Price
Bronze Rings/Copper Rings
Additional
13-15 2 5 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 25 Copper rings. One copper ring equals 1/100 of a bronze ring. 7 Poisonous: On critical hit, poison target for 7.8s
11-13 2 4 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 17 Copper rings. One copper ring equals 1/100 of a bronze ring. 64 Jagged: On critical hit: Inflict Bleeding for 11.6s
6-8 8 1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 62 Copper rings. One copper ring equals 1/100 of a bronze ring. 24 Volley: Fires three projectiles at once.
19-24 8 1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 54 Copper rings. One copper ring equals 1/100 of a bronze ring. 24 Accurate: +10 Accuracy
16-20 6 1.75 Bronze rings. One bronze ring equals 100 copper rings and 1/100 of an iron ring. 36 Copper rings. One copper ring equals 1/100 of a bronze ring. 24 Kindling: On critical hit, set target on fire for 7.8s
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