Kills-in-Shadow is a powerful battlefield presence, designed to dominate, take damage, and then dish out more. Her two trees are designed to maximize damage or survivability.
Ravager[ | ]
Talent | Effect | Points required |
---|---|---|
200% Damage attack 5m range |
0 | |
Foes in target area are frightened or terrified (if used from stealth) | 1 | |
Strike three times with basic attacks while Health is below 70% | 1 | |
+4 Unarmed damage | 1 | |
+20% Experience gain with One-Handed Weapons, Unarmed Combat, and Subterfuge skills | 3 | |
+3 Armor penetration for unarmed attacks | 3 | |
100% Damage attack that interrupts targets for 1s | 3 | |
+7 Unarmed damage | 3 | |
+20 Subterfuge | 3 | |
+3 Armor | 6 | |
+100% Melee combat range | 6 | |
Modifies Leaping Death: +150% to Critical Damage multiplier +20% Damage |
6 | |
+11 Unarmed damage | 6 | |
+100% Precision for attacks made from stealth | 6 | |
+6 Armor penetrated by unarmed attacks | 9 | |
Two attacks for 100% Damage Leave the target dazed and confused |
9 | |
+14 Unarmed damage | 9 | |
-30% hostile effect duration | 9 | |
200% Damage attack Target is bleeding |
12 |
Titan[ | ]
Talent | Effect | Points required |
---|---|---|
120% Damage attack Target is sundered |
0 | |
On attack from stealth: +1% Health every 6s Targets are bleeding |
1 | |
+15% damage with melee weapons | 1 | |
80% Damage attack that leaves enemies in target area hobbled and pushes them back 8m | 1 | |
+15% maximum health -50% Crush damage taken |
3 | |
-0.5% Recovery time and +0.5% Damage per 1% of Health missing | 3 | |
80% Damage attack that sends foes in its path prone | 3 | |
+15% Damage while wounded | 3 | |
+40% Damage on prone enemies | 3 | |
+15% maximum health -50% Frost damage taken |
6 | |
+50% melee damage +100% Damage taken +30% Endurance defense |
6 | |
+30% Damage with melee weapons | 6 | |
-50% skill penalty from wounds | 6 | |
+2 enemies engaged | 6 | |
+15% maximum health -50% Shock damage taken |
9 | |
Three-hit attack for 50%, 75%, and 125% Damage respectively Target is left bleeding and stunned |
9 | |
Modifies Trample: +100% damage +4 Range |
9 | |
+30 Accuracy and +15 Damage against disengaging enemies | 9 | |
300% Damage attack that sends target prone | 12 |
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