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Kills-in-Shadow is a powerful battlefield presence, designed to dominate, take damage, and then dish out more. Her two trees are designed to maximize damage or survivability.

Ravager[ | ]

Talent Effect Points required
200% Damage attack
5m range
0
Foes in target area are frightened or terrified (if used from stealth) 1
Strike three times with basic attacks while Health is below 70% 1
+4 Unarmed damage 1
+20% Experience gain with One-Handed Weapons, Unarmed Combat, and Subterfuge skills 3
+3 Armor penetration for unarmed attacks 3
100% Damage attack that interrupts targets for 1s 3
+7 Unarmed damage 3
+20 Subterfuge 3
+3 Armor 6
+100% Melee combat range 6
Modifies Leaping Death:
+150% to Critical Damage multiplier
+20% Damage
6
+11 Unarmed damage 6
+100% Precision for attacks made from stealth 6
+6 Armor penetrated by unarmed attacks 9
Two attacks for 100% Damage
Leave the target dazed and confused
9
+14 Unarmed damage 9
-30% hostile effect duration 9
200% Damage attack
Target is bleeding
12

Titan[ | ]

Talent Effect Points required
120% Damage attack
Target is sundered
0
On attack from stealth:
+1% Health every 6s
Targets are bleeding
1
+15% damage with melee weapons 1
80% Damage attack that leaves enemies in target area hobbled and pushes them back 8m 1
+15% maximum health
-50% Crush damage taken
3
-0.5% Recovery time and +0.5% Damage per 1% of Health missing 3
80% Damage attack that sends foes in its path prone 3
+15% Damage while wounded 3
+40% Damage on prone enemies 3
+15% maximum health
-50% Frost damage taken
6
+50% melee damage
+100% Damage taken
+30% Endurance defense
6
+30% Damage with melee weapons 6
-50% skill penalty from wounds 6
+2 enemies engaged 6
+15% maximum health
-50% Shock damage taken
9
Three-hit attack for 50%, 75%, and 125% Damage respectively
Target is left bleeding and stunned
9
Modifies Trample:
+100% damage
+4 Range
9
+30 Accuracy and +15 Damage against disengaging enemies 9
300% Damage attack that sends target prone 12
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