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Malice is a character in Tyranny.
Background[edit | edit source]
Malice are rarely seen - at least, not by those who lived to tell of the encounter. A Malice's touch can drain and corrupt the living, taking their strength to empower the Bane. As casters, they are incredibly dangerous on higher difficulty levels, as they're equipped with a host of powerful debuffs and spells dealing Raw damage, which can wear down even the most well equipped party. Your best bet is to keep them silenced and/or stunned. Also note that Malices have +100% resistance to Frost and -100% resistance to Shock and continuously generate a Malice Aura, dealing 4-8 base raw damage in a 3m radius and will remove a random beneficial element from each member of your party in range.
Lantry is extremely useful in Stance: Mage Slayer and with a long range weapon, such as a javelin. With light armor and low recovery he can keep multiple Malice Bane suppressed. The only thing you have to worry about is their powerful ranged attack.
Interactions[edit | edit source]
|This character is a generic enemy.|