Scorching Missiles

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Scorching Missiles
SPELL FireRain L.png
Overview
Core
Sigil of Fire:
Expression
Sigil of Chaotic Descent: Spell affects random targets in a circular area (creates a rain)
Damage12-16 Fire/Crush vs. Dodge
9 projectiles
6m radius
Cooldown120
Compatibility
Accent Sigils
Sigil of Strength: Provides an increase to spell strength, increasing the potency of most existing effects.
Sigil of Reaching Grasp: Increases the range of spells.
Sigil of Limitless Boundaries: Increases the area that a spell affects.
Sigil of Precise Action: Increases accuracy of spells.
Sigil of Cyclical Energies: Reduces the cooldown of spells.
Sigil of Piercing Strength: Increases a spell's armor penetration.
Sigil of Staggering Force: Allows spells to interrupt.
Enhancement Sigils
Sigil of Blood Magic: +30% DamageDeals at minimum 15 Raw damage to caster
Sigil of Wild Magic: Spell deals a Random damage type with each casting
Sigil of Impact: Adds a knockback effect (4m Push) to the spell
Sigil of Marking: Adds the�Marked�Affliction to target for 20s
Sigil of Focused Rain: +50% Projectiles-50% Area of Effect
Sigil of�Bleeding: Adds a Bleeding affliction to target for 10s
Sigil of Dazing: Adds the�Dazed�Affliction to target for 10s
Sigil of Frostfire: Adds Fire/Frost damage and Magefire/Frozen afflictions to spell
Sigil of Spellsurge: -10% Recovery time (global) for 6s

Scorching Missiles is a Fire spell in Tyranny.

Description[edit | edit source]

Conjure fiery meteors to rain from above and scatter across the battlefield. Those struck receive Fire or Crush Damage, whichever is most effective.