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Tyranny Wiki
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Edict of Fire
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Edict of Fire
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==Effects== *Tiny pools of lava and molten magma begin to peek out of the broken earth in and around the land. Volatile lava traps hazard the area. The party receives a reduction to Fire [[damage]] and all characters have their magic skill increased. [[Bane]] in the area are empowered. *Exhausting desert like heat withers the region and dries up all natural sources of water. All characters have their magic skill increased. The Fatebinder's party also heals a portion of Frost damage received and consumables are far more effective. Foes become Fatigued and have a penalty to [[Quickness]]. *Steam jets periodically out of porous pockets in the earth and canyons in the region. Rivers, lakes, and other sources of water are heated to a near boiling temperature. All characters have their Resolve penalized and their magic skills increased. Bane in the area become more powerful and afflictions caused by the Fatebinder's party last longer. Water and steam burn both allies and foes. *Black ash and wisps of tiny orange embers litter the air, aimlessly floating and drifting about. All characters in the region are imbued with an increase in magic skill and a greater increase in [[Control Fire]] skill. The party gains an increase to Burn damage that is dealt and all melee attacks from party members apply a small amount of Burn damage.
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